![]() ![]() ![]() ![]() Still, ugly as they may be, the game’s dreary visuals work to enhance the grim cynicism that makes it so fascinating. Survival is a frantic process of scrounging supplies as quickly as possible and listening with fast-beating heart for the sounds of nearby opponents so as to immediately flee or, better, get the drop on them before they have a chance to fight back. A few punches or a single shotgun blast end the victim’s game. The deaths, in areas where many players land, come quickly. An airplane flies above a deserted post-Soviet island dotted with bombed out school buildings, crumbling military barracks, and barely-standing houses before waves of players jump out, parachute to the ground then set off at a dash for the weapons and equipment required to murder as many of each other as possible. and Brendan “Playerunknown” Greene, the creator of popular death match modifications for games like ArmA 2 and 3 and H1Z1, Battlegrounds pits players against one another in a virtual recreation of the “last person standing” setup of books/films like Battle Royale and, more recently, The Hunger Games. (For scale, this is more success than Minecraft saw in its first three months-and Battlegrounds is only available on PCs at the moment.) Developed by Bluehole Inc. Battlegrounds is a game of singular brutality.ĭespite (or because of) its brutality, Battlegrounds has become an overnight success, selling four million copies of a work-in-progress release in only three months. ![]()
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